

This will allow you to have the ideal modifier for that particular side. In most cases, unless the rules forbid it, you may rotate the symbols on each token.

A – Absorb an opponent that places their token on that side will get flipped to the owner’s color.N – Nullify the token cannot be flipped from that side regardless of the power of the one facing it.R – Resist the power value for that side gains two points.W – Weak the power value for that side is reduced by two points.Diamond – Neutral the power value for that side remains the same.Next, take note of the letters/symbols surrounding each side of the token: The idea is to look at the token’s “power” (i.e., numerical value). The objective is to flip and own the most number of tokens once the board is filled. Each player gets to choose five tokens, taking turns when placing them down on the board. One of the guards will give you tokens (think of this as somewhat similar to cards in Triple Triad), and Arpajo will be the one to teach you the ropes.Ī J-Ster board has seven hexes. You’ll get to play J-Ster fairly early on in Astria Ascending’s campaign (just after clearing the Peyska Spring Sewers).
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Note: For more information, check out our Astria Ascending guides and features hub.Īstria Ascending guide: How to win J-Ster minigames Here’s our Astria Ascending J-Ster guide to help you win more matches. There are several rules and mechanics to remember so you can achieve success. Long-time RPG fans might even be reminded of Triple Triad from Final Fantasy VIII. J-Ster is a fun minigame in Astria Ascending that uses tokens.
